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SARAH  PICARD

GAME AND LEVEL DESIGNER

I am a Game and Level Designer who likes doing UX and has an interest for worldbuilding and storytelling.

PROJECTS

"Cold Sun is a third person stealth game taking place in an environmental post-apocalyptic world with themes of emigration, survival and hope. The player incarnate one of the last inhabitants of a slum, seeking out a better place for her little brother and herself."

Video by Marie-Noëlle Vanasse

Roles & Responsibilities:

  • Game Design

  • Level Design

  • UX

Genre: Third-Person, Stealth, Adventure

Engine: Unreal Engine 4

Platform: PC

Team: 24 People

Specification: Winner of the ESAC's Canadian Video Game Competition

"In this third-person co-op game, two players incarnate different members of a family and must help each other out by using the different ability of each age group in order to defeat obstacles in the house and manage to bring everyone on the carpet in time for the family picture.

Communicate and work together to progress throughout the game and overcome the chaos growing with each level!"

Video by Dara Najmaboudi

Roles & Responsibilities:

  • Game Design

  • Level Design

  • UX

  • UI

Genre: Third-Person, Co-op, Puzzle

Engine: Unreal Engine 4

Platform: PC

Team: 8 People

Specification: Game for the 10th edition of the Ubisoft Game Lab Competition

"This first person exploration and narrative game takes place in a forest in the Laurentides. The player incarnates Louis, a middle-aged man who returned to this place of childhood memories in order to remember a fateful instant of his forgotten past."

Video by Sarah Picard

Roles & Responsibilities:

  • Level Design

  • Level Artist

  • 3D Artist

  • Narrative and Story Script Writer

Genre: First-Person, Exploration, Narrative

Engine: Unreal Engine 4

Platform: PC

Team: 8 People

Specification: School Project

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